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  • ASL RULES & FAQs


    ASL RULES & FAQsALL RULES POSTED WILL BE INFORCED, THESE RULES COME FROM THE SONY CORPORATION AND THE ASL LEAGUE. 1) FIRST AND FOREMOST, NO CHEATING OF ANY KIND WILL BE ALLOWED. 2) ASL TOURNAMENTS AND LEAGUES ARE A NO CHEAT ZONE ENTERPRIZE. 3) ONLY THE NAMES LISTED IN THE REGISTRATION ROSTER ARE ELIGIBLE. 4) 1 CLAN CAN BRING IN 2 ROSTERS, BUT THEY CANNOT USE THE PLAYERS FROM ONE ROSTER TO PLAY IN THE SECOND ROSTER. 5) NO ABUSIVE OR DEROGITORY LANGUAGE WILL BE TOLERATED. READ SECTION 6 (a), (b) and (i) IN GAME BEFORE YOU ACCEPT or DECLINE TO ENTER THE GAME. SCROLL DOWN AND READ THAT SECTION. 6) ONLY 2 CAPTAIN'S AND THEIR LIEUTENANTS (2) WILL BE ALLOWED TO TALK IN THE LOBBY. IDENTIFY YOUR CAPTAINS IN LOBBY AS WELL AS YOUR LIEUTENANTS WHEN YOU FIRST ENTER THE LOBBY. PLEASE ASK YOR OTHER CLAN MEMBERS NOT TO SPEAK AT ALL. WE DON'T NEED THEIR RETORIC OR SINGING OR OTHER NOISES THEY WOULD NORMALLY MAKE IN A PUBLIC ROOM. READ SECTION #7 FOR PUNISHMENT IF THEY DO. 7) IF CAUGHT CHEATING AND OR ANY OTHER INFRACTIONS, FIRST OFFENSE= LOSS OF ROUND. 2ND OFFENSE= LOSS OF MAP, 3RD OFFENSE BOOTED FROM LEAGUE AND OR TOURNAMENT. 8) ANY INDIVIDUAL CAUGHT USING EXTRA HEALTH OR PERFECT AIM AND OR ANYTHING THAT ENHANCES THE PLAYERS LIFE SPAN OR ABILITY TO PERFORM BETTER THAN A REGULAR PLAYER, WILL BE DISMISSED FROM THE TOURNAMENT IMMEDIATELLY. 9) NO LOOKING THROUGH THE MAP TO SEE WHERE YOUR OPPONENTS ARE LOCATED EITHER, CAUGHT DOING THIS, REFER TO IF CAUGHT CHEATING SECTION. 10) THE ASL ADMIN WILL MAKE THE ROOMS, THEY WILL BE PASSWORDED. ONLY THE ASL ADMIN WILL BE IN THE SPECTATORS BOX OBSERVING ALL THE PLAYERS. IF A PLAYER ON ONE SIDE ACCUSES A PLAYER OF SOME SORT OF CHEATING, THE ASL ADMIN WILL VIDEO THAT INDIVIDUAL AND DECIDE WHETHER OR NOT HE/SHE IS CHEATING. IF FOUND OUT THEY WERE IN FACT CHEATING, THAT INDIVIDUAL WILL BE ASKED TO LEAVE THE TOURNAMENT. WE HAVE A ZERO TOLERANCE FOR ALL CHEATERS. ALSO THE CLAN WILL RECIEVE PUNISHMENT ACCORDING TO THE ABOVE MENTIONED IF CAUGHT CHEATING REFERENCE AT #7. 11) TIMES TO REPORT TO LOBBY, ALL CLANS WILL BE GIVEN A START TIME AS TO WHEN AND WHERE THEY ARE TO REPORT FOR THE MATCH. YOU HAVE 10MINS TO GET YOUR CLAN IN THE ROOM AND READY TO GREEN UP. NO CLAN IS ALLOWED TO HOLD UP THE ROOM BECAUSE THEY DO NOT HAVE ALL THEIR MEMBERS IN. ONCE THE CLOCK STRIKES THE HOUR FOR THE MATCH, EVERYONE SHOULD BE GREENED UP AND READY TO GO, WHETHER OR NOT YOUR PLAYERS ARE IN THE ROOM. IF YOU HAVE ONLY 3 PLAYERS IN THE LOBBY WHEN THE GAME STARTS, YOUR CLAN FORFIETS THAT MAP. YOU WILL NOW HAVE AN ADDITIONAL 10 MINS TO START THE NEXT MAP. IF YOU DON'T HAVE AT LEAST 5 PLAYERS FOR THE 2ND MAP, YOU FORFEIT THAT MAP AND LOSE THE MATCH. IT IS ADVISABLE TO MAKE A PRE WAR MEETING ROOM AND THIS WAY I CAN FIND YOU AND GIVE YOUR CLAN THE PASSWORD FOR THAT ROOM. ALL ROOMS ARE PASSWORDED AND THIS WILL STOP ANYONE FROM ENTERING UNWANTED PEOPLE FROM ENTERING. ROOMS SHOULD BE MADE IN THIS FASHION, PRE WAR [TX] USE YOUR CLAN TAG AS PART OF THE ROOM NAME AND THE WORDS PRE WAR. 12) GHILLIE SUITS- NO GHILLIE ALLOWED 13) 1 SEAL GRENADIER IS ALLOWED, IF THE GRENADIER DIES, NO ONE ON EITHER SIDE CAN PICK UP HIS WEAPON. 14) NO ROCKET LAUNCHERS ALLOWED FOR MERCENARIES 15) ONLY 1 SNIPER PER SIDE IS ALLOWED, IF THE SNIPER DIES, NO ONE ELSE CAN BECOME THE SNIPER. 16) IN THE BEGINING OF THE LOBBY, THE CAPT'S OR LIEUTENANTS MUST ANNOUNCE THE NAMES OF THE SNIPER AND OR THE GRENADIER IF THEY ARE USING ONE OR TWO OR NONE. 17) QUICK SNIPING, If your the Long Rifle Sniper, you must take 2 steps either right or left before shooting. 18) NO SOFT SPOTTING, you must expose your head and shoulder when laying or kneeling by an object. 19) No Skpe or Nextel or anything that is not part of socom's normal play. 20) NO KEYBOARD Messaging to your team on the where abouts of the last guy on the opposing team etc... No typing obseneties to the other teams or abusive whispers of the outcome of any map. 21) All 1st Round Matches will be decided by RO-SHAM-BO, with the numbers 1,2,3 representing Paper=1, Rock=2, and Scissors=3. Winner chooses what side first. 22) This is a best 2 out of 3 match. Both clans take turns in being Seals and Mercs. The Clan with the highest Kill Total at the end of both Boards, chooses the 3rd boards side. 23) All rooms will be moderated as best as can be done. Anyone caught cheating will be dismissed. And the clan will recieve a loss of round for 1st offence, Loss of Match for 2nd offence and Booted from tournament on 3rd Offence. 24) Only the Capt's and Clan Leaders are allowed to talk in the lobby. No argueing with the opposing clan. Have the Leader deligate a person to contact the ASL ADMIN and have him/her advise the Admin of what the problem is with a player or the map.
    Moderator: Moderators
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    Thu Dec 19, 2013 2:09 pm
     Fetish The Dreamscape
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